Primage
Travel back in time and fight for survival
Primage is a new, thrilling game where you can travel back in time and fight for your survival in a wild and unknown world. Step into the shoes of a settler and build your village, hunt animals, and battle other tribes to survive.
Gameplay
- Travel back in time to the Stone Age and discover a fascinating world where your adventure is just beginning
- Start your adventure as a primitive settler and develop your settlement, gradually creating a powerful Stone Age civilization
- Fight the beasts that lurk in the wilderness
- Explore the wilderness, learning how to make tools and weapons from available resources and obtain food
- Cooperate with other players to build a powerful tribe, or compete with them to show your superiority in the Stone Age world
- Discord link: https://discord.gg/DNfQy87mva
News
- Explore the environment in search of the raw materials you need to expand and maintain your settlement
- Explore a variety of landscapes, from picturesque forests to impenetrable swamps
- Enhance your character by gaining experience through in-game actions, allowing you to advance your skills
- Create a team of fearless warriors who will support you in difficult situations
- Meet other settlers and establish relationships with them to gain quests and complete a variety of missions
- Take care of your character's needs, ensuring adequate sleep to conserve energy and regular meals to satisfy hunger
- Acquire items of varying rarity levels that provide different bonuses and abilities to adapt your character to changing needs
- Feel part of a lively and unpredictable game world that reacts to your decisions and actions
News
V 0.05
General changes:
- Lighting improvements
- English language version
- New weapon types
- New weapon uniquenesses
- New interface icons
Server:
- The game server has been launched.
- An experimental version of multiplayer mode has been added.
- Global game chat added.
Group command changes:
- Passive attack mode / defensive mode.
Game map changes:
- Map scaling.
- Exploration of the map by allied units
- Markers
- Information about the region
Survival
- Perceived temperature system
- Soaking system
- Visibility, stealth, detection system.
- Sleep system.
- Meat roasting system.
Completely reworked balance | progression system.
- Added map level (average level of enemies in a region).
- Along with the player's level, the level of enemies in the previously undiscovered maps increases.
- When discovering new regions, we gain experience for exploration.
- As the map level increases, stronger opponents can be encountered.
- More than 80 new game sounds.
- New animal models and animations.
- New character model and animations.
Building menu
New furniture:
- A whetstone with which we can improve and repair items
- Warehouse into which we can place items that will be available at any other warehouse.
(This allows us to easily build new settlements)
Redesigned raw material system
- 6 new raw materials
- All raw materials available close to the player
Are visible in the upper right corner of the screen in Statistics | Building | Manufacturing mode.
- Changes to the cost of item manufacturing and building construction
AI changes:
- Enemies light bonfires at night
- Deer run away when the player is close.
- Wolves and Moose attack when the player is too close and behave aggressively.
- Mammoths knock down enemies if they get too close.
- Birds fly away when approached by humans, and can be hunted when they are low enough.
- Turtles and scorpions hide when approached by humans and attack when they feel threatened.
And many more ...
V 0.04
Fixed:
Several bugs with game saves.
Logging out of the game after death.
Added:
Management and command of warriors
Prisoners in enemy settlements
Group menu and commands:
G - go to the indicated location.
F - follow me.
V - sets the assembly point to which, after pressing the
appropriate button in the menu the settlers go.
Holding down V - removes the point.
Select and unselect the entire group.
Two types of formation: Close and Far.
Changes:
Increased the number of wandering settlers in the world
Increased the difficulty level of the game (Increased the statistics of opponents).
Optimization
V 0.03
Fixed:
Bug fixes related to saving objects
Several minor bugs
Added:
Arrow and torch quantity icons
Ranking in the game menu
Water Restraction
Autologization
The difficulty level of the gameplay increases with time in the game.
Changes:
After death:
hunger and fatigue are 50%
Equipment and resources are dropped.
Removed gameplay modes:
We start at a random location with no equipment and settlement.
The new game does not remove character stats.
Optimized gameplay
V 0.02
Fixed:
Not correctly awarding stats for new characters
Server connection - character skills
Bug fix - deathloop
Several smaller bugs
Added:
Moving resources to a nearby region
Ranking
- Fadzior - 63 Lv
- Gigachad - 8 Lv
- r4lph - 3 Lv
- Puck - 3 Lv
- 'ren - 3 Lv
- bobbyDobbs - 1 Lv
- AIko - 1 Lv
- Batrider - 1 Lv
- Mtl162 - 1 Lv
- Lycan - 1 Lv
- Daily - 1 Lv
- vedansh - 1 Lv
- NaNi - 1 Lv
- ORANGES - 1 Lv
- geov - 1 Lv
- Egoista2006 - 1 Lv
- Kacuchh - 1 Lv
- Bigwinner - 1 Lv
- Terra - 1 Lv
- MINS - 1 Lv
- Igni - 1 Lv
- gowno123 - 1 Lv
- PolskiOgon - 1 Lv
- ChlebekPyszny - 1 Lv
- Deokario - 1 Lv
- Linky - 1 Lv
- Test - 1 Lv
- balyedi - 1 Lv